Dan Blondell


Writing: Sensory Detail Serves Scenic Detail

Sensory detail for its own sake is boring.

Nobody can reconstruct precisely what a character looks like from an exhaustive sensory description, and also it doesn’t matter. It’s boring to read.

Sensory detail should always serve scenic detail. Build the scene, not the character or setting.

Sometimes building a scene entails building a character.

Many characters can be described in a memorable and vivid way using two or three explicit sensory details:

“The man with the red lapel pin walked like an upright chimp.”

Do you need to know the build of his nose? Do you care what color his eyes are?

There’s a misapprehension that more detail is always better. “Show don’t tell.”

How’s this as a replacement: “Paint more scenes.”



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